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Showing posts with label iPod Touch. Show all posts
Showing posts with label iPod Touch. Show all posts

Thursday, January 8, 2009

Fake Calls for iPhone (and iPod Touch, Actually)

I suppose in an ideal world, we wouldn't need an app like Fake Calls. After all, what good can come from lying to others about getting a phone call. And if you're like me, you'll be so anxious to show your friends how it works, they'll never believe you really have a phone call in the future.

The premise is simple. You select a contact from your contacts list, or a phone number. Then select a time up to one hour in the future, and the ringtone you'd like to use for your "call." The ringtones include the iPhone standard rings (except for the alarm, which is one I actually use) which adds authenticity to the experience.

I've had the most fun having people call me while they're sitting in front of me. I sell it as a mind-over-matter exercise. Of course with this blog post, the jig will be up.

For $0.99, you could do worse as iPhone apps go, and it might just get you out of tight spot someday. Oh and a bonus for iPod Touch owners: I haven't tested it, but reports are it will work with the iPod Touch as well. Voila! an instant fake iPhone in your hand!

Wednesday, December 24, 2008

You got an iPhone or iPod For Christmas, Now What?

Santa brought his bag of goodies to your house and look what he left: A brand new iPhone, or iPod! For those of you who are new to the Apple family, welcome! For those who received a long awaited upgrade, well welcome to you as well!

Here are some tips and tricks to get you started.

iPod Clickwheel Owners: Congratulations on getting the tried and true clickwheel version of the iPod. The good news: You probably have far longer battery life, and far more storage than those iPhone and iPod Touch friends of yours. Who needs a touchscreen anyhow. The bad news: The clickwheel iPods do not play the games and apps found in the iTunes app store, but that doesn't mean you can't find games for your iPod. There's a section called iPod Games that's just for you. Nearly all the games are $4.99. Are they worth it? Well, we've compiled video reviews of all the games, so you can find out before you buy. Just click here. And another quick tip: it can be tricky to find a case for your iPod (especially the classic) since there have been so many slightly different variations on it. Either head to your local Apple Store / Best Buy, or we suggest one of these cases: If you want to run with your iPod clickwheel, check out the Belkin Neoprene Armbands. If you'd prefer a soft gel-type skin for your iPod Nano, then check these out.

iPhone Owners: Depending on your activation method, you may have had to know this one was going to be under the tree. Welcome to the iPhone club. You now own the device that changed the cell phone industry forever. If this is your first device to use the iTunes App Store, a word of warning. The reviews of apps on the site are notoriously unreliable. Pay more attention to the overall rating of the app, rather than individual comments. Most of the prominent comments just complain about price. Or better yet, check out our independent iPhone and iPod Touch App Reviews. If you need a case (my personal preference is to go case-less. I'm a rebel, what can I say...) I'd suggest a hard case like the Inspiretech Full Protect Case.

iPod Touch Owners: Look at you! You own the Cadillac of iPods! You tell the world, I don't need copious amounts of storage. I simply want the most functionality, and what Steve Jobs referred to as the "funnest iPod yet." First, promise you won't be upset if the storage increases, or the price decreases by late January. Promise? Ok, on we go. Again, the app store is a big part of what makes this baby purr, so be sure to check out our iPhone and iPod App Reviews. Just remember, not all of the apps work with the Touch, so be careful when buying. Again, a hard case is probably the best choice to protect your investment. Here's a great and tough option from Otterbox.

Apps worth checking out (check for compatibility with your device: some are iPhone only)

Pano - Turns your iPhone into a panoramic picture taking machine.

The Price is Right Game - If you enjoy the TV game, you'll love this version. It's a little pricey, but worth it for the fans.

Pandora Radio - It's free, and gives you a great way to discover new music.

Chopper - When we first reviewed this game, I wasn't thrilled. But since then, it's really grown on me. And it's a lot cheaper than it used to be.

AIM AOL Instant Messenger - It's not perfect, but if you want to bring AOL instant messenger on the road, this is your best option.


These are just a few starting points. There are thousands and thousands of apps out there, so subscribe to our video reviews (that you can then watch on your iPhone or iPod).

Enjoy your new toys!

Tuesday, December 23, 2008

Dr. Awesome for the iPhone and iPod Touch Review

Who doesn't want to be awesome? And who doesn't want to be a doctor? (well, minus the gory parts, and the tough med school exams) Here's your chance to be both with Dr. Awesome for the iPhone and iPod Touch. The gameplay, which is fun (briefly) involves slicing away cells so that viruses cannot survive. Along with fun cut scenes, Dr. Awesome cleverly populates the patient's names using your iPhone contacts list. While a nice feature, it would also be one that would be nice to disable. Here's a full look:

Monday, December 22, 2008

iSports for iPhone and iPod Touch Review

It's a busy time in the sports world, as the NFL heads into the playoffs, the college bowl games are just off in the distance, and the NHL and NBA are in full swing. How's a sports fan supposed to stay connected to everything that's happening? And, can you do it for free? iSports for the iPhone and iPod Touch provides the latest scores for several sports (NHL coming soon) along with news, and "superfan" services.

The interface is straightforward, and provides at-a-glance look at scores. It can be a little sluggish to load, but the info is well worth it. Take a look:

Thursday, December 18, 2008

The Dark Knight: Batmobile Game for iPhone and iPod Touch

Great news. The Digital Lifestyle just saved you 99 cents. Oh sure, it seems tempting enough... a licensed Batman app for less than a dollar! How could this possibly go wrong? Well, it does, and in fine fashion. Rather than tell you about the game, below is the video review. And not only is it a review, but it's a look at the full, yes full gameplay of the Batmobile Game for the iPhone and iPod Touch.

Tuesday, December 16, 2008

My Amazon App Review - Buy Now

Just made my first purchase using the Amazon app from the app store and it was flawless. Amazon got this app right and is now bridging the mobil device to e-commerce bridge. This app is revolutionary for both e-commerce as well as the iPhone / iPod Touch.

The Amazon app is free on the app store. The interface is simple. The home screen shows suggestions, allows you to start a new search or you can log in to your account. The next option is to start a search, followed by a cart button to view and modify items to be purchased.

Now, the next button called Remembers is really cool. The idea goes something like this . . .

1. snap a picture of an item
2. send it to Amazon
3. Amazon matches the item and presents you with results
4. you buy the item

Easily at hand was my BlackBerry Curve generously supplied by my day job. I have no interest in buying one or having one to begin with, but it was easily accessible. My first attempt to use this feature resulted in my 2G iPhone locking up. After a restart and a 2nd attempt, the photo was successfully uploaded and within seconds I received an email from Amazon stating I had results. Amazon thought my BlackBerry Curve was a BlackBerry Bold . . . not exactly correct but impressive none the less. This technology is similar to like.com where you can upload a photo and it will deliver search results based on the photo [like has an app on the store as well . . . review to follow].

The next option is called More. This screen contains Wish List, Account access (this is where you can find recent transactions, track packages, etc.), provide feedback, and see different terms of use (you know . . . the legal stuff).

I ordered a Griffin Technology TuneFlex Aux (review to follow once received). The app walked me through the entire process prompting me to enter different account information along the way. That's the beauty of the App. It's blatantly clear what you're supposed to do and it works.

Lemonade Stand for iPhone and iPod Touch Review

A classic that many lifelong Apple users will probably remember: Lemonade Stand has made its way to the iPhone and iPod Touch. It's simple, straightforward game, teaching the basics of running a business: advertising, inventory, and pricing. Here's a look:

Monday, December 15, 2008

Turkey Hunt for the iPhone and iPod Touch Review

Gobble, Gobble... Thanksgiving might be long gone, but it looks like some turkeys may have made it through. It's time for you to change that in Turkey Hunt. The gameplay is simplistic to say the least (just keep tapping), but there's something oddly addicitve about Turkey Hunt:

Saturday, December 13, 2008

Sweet Apple Ad on Yahoo! Games

Check out the sweet Apple advertising on http://games.yahoo.com/ It would seem at the time of this post the ad (previously appearing at the top of the page) is not currently running. Hopefully it will be posted again so you can see the page elements shift along with the iPod Touch in the ad below.

The advertising is based on the original iPhone / iPod Touch gaming commercial seen here:

Thursday, December 11, 2008

Topple for the iPhone and iPod Touch Review

Take one part Jenga, add a reverse Tetris, in which you want to stack the blocks high, and you've got Topple for the iPhone and iPod Touch. Each block has its own personality, adding an extra level of whimsy to the game. Here's a look:

Monday, November 24, 2008

Decibel for iPhone App Review

Sure games are great, but it's the other apps for the iPhone that show the range of the device. Decibel makes clever use of the iPhone microphone to transform it into a portable sound meter, with a cool retro look to boot. The major limitation isn't in the software, but rather the peak level (about 100dB) of the microphone. That cap limits the usefulness of Decibel, but for casually monitoring sounds in everyday situations, it works great:

Thursday, November 20, 2008

Flick Sports Fishing iPhone and iPod Touch Review

It was only a matter of time before fishing made its way to the iPhone/iPod Touch. After all, the accelerometer and vibration/feedback from the phone lend themselves to simulating the casting and hooking of traditional fishing. Flick Sports Fishing uses both well, but it still feels like something's missing.

Players of Flick Fishing are limited by the game as to the direction and distance of their casts. However, the environments presented are each realistic, and sound great. Beyond the restrictions in casting, the game also tends to make hooking a fish too easy, as far more emphasis is placed on your ability to reel the fish in without breaking the line. Most of these issues could be addressed in a future update, so stay tuned:

Wednesday, November 19, 2008

Trace for iPhone and iPod Touch Review

The App Store games have started an arms war of sorts between developers looking to get the best graphics out of the new platform. Trace takes a different route. Similar in concept to Linerider online, Trace uses sparse graphics to add to the game, along with some fun sound, and addicting, but frustrating challenges. The object of the game is to move your player from a platform on one part of the screen to a goal in another part, avoiding obstacles along the way. You do this, by drawing lines on the screen with your finger. Some levels are quite easy, while others, I am completely convinced, are impossible:

Tuesday, November 18, 2008

Math Tricks for iPhone and iPod Touch

There are a few things that are always handy to break the ice with new people. The value of a few magic tricks can't be overstated. It doesn't hurt to have a few tricks that make you look smart too. Enter Math Tricks. Math Tricks gives you the ability to amaze and astound others with some easy to remember math quirks. Presented in a fun, straightforward chalkboard theme Math Tricks is worth checking out:

Monday, November 17, 2008

Wings For the iPhone and iPod Touch Review

Imagine soaring over acres and acres of pristine mountains all on your iPhone or iPod Touch. That's the concept behind Wings for the iPhone and iPod Touch. Unfortunately, it doesn't necessarily live up to the promise. The soaring motion is fine, the graphics, while nice for a mobile device, don't live up to the stills that precede each flight. Wings works better as a proof of concept than a pleasing visual experience:

Friday, November 14, 2008

L.E.D. Football for the iPhone and iPod Touch Review

You have to be from a certain era in video games to really appreciate this one. LED Football is a faithful reproduction of the original mid-70's handheld Mattel Classic Football game. I didn't get to enjoy that game when it was released, but I did get to play it for many years after my older brother's toys were handed down to me.

The creators have done an incredible job of recreating the look, sound, and feel of the game. However, there's one weakness that was out of their hands... The iPhone/iPod itself is just a little too small to comfortably play the game for a long period of time. Maybe that crazy Marware Game Grip isn't so crazy anymore.

Thursday, October 16, 2008

Interview with Grocery iQ iPhone App Creator



You may be surprised to learn that many iPhone developers are not Mac developers. Perhaps there's a new halo effect underway, bringing fresh developers to the iPhone, and then eventually, the Mac. Jason, (last name withheld to protect the day job) one of the creators of Grocery iQ, currently a top ten application in the app store, gave us a quick look at his experience with coding for the iPhone. And he's agreed to answer your questions in the comments. So feel free to post a comment if you have a question as well.

Q: Tell us about your programming background.

I've been developing software professionally for 11 years. I started out doing Windows/MFC/C++ shrink wrapped software. From there I went to work for an e-commerce startup during the Internet boom. Since I moved on from that company I've been doing component and enterprise Java development for the last 7 years.

Before starting on Grocery iQ, I'd never developed any software on a Mac or for a Mac, and I'd never used Objective-C.

Q: If someone has never programmed before, how can they learn to program for the iPhone? Would you consider this a good platform for beginners?

I don't think the iPhone is a great platform for beginners. Objective-C is somewhat obtuse. I would direct beginners to Java or C to start with.

Q: Since your background is Windows programming, now that you've written an app for the iPhone, any interest in creating Mac software? Is the work for both as similar as Apple has implied?

I am interested in creating Mac software, but at this point we have so much invested into the Grocery iQ platform, I think I will probably be working on other platforms and our sync service, so it may be a while before I get around to it. :)

Coming from Windows, it takes a while to get used to Xcode and Objective-C. I would say I wasn't truly productive in the new environment until working in it for a few weeks.

Q: What was the most challenging part of the development process?

Getting used to the Mac keyboard differences! Having never used a Mac before, I'm still trying to get used to the dang Command key!

Q: Where does the iPhone fit in as a platform from a developer standpoint: Do you approach it as a mobile phone or as a portable computer?

The iPhone is definitely the most "portable computer"-like of any of the mobile devices currently available on the market. However, it still has a lot of the restrictions common to mobile devices. The number one restriction is screen real estate. We spent a LOT of time on the UI and overall usability of Grocery iQ, and I think that really helped our product stand out as a quality, easy-to-use app.

Q: Now that the NDA restrictions have been relaxed, do you think we'll see a more open developer community?

Definitely. When the NDA was in place, many developers were averse to posting questions and code online. I think we will see an explosion of iPhone SDK discussion forums and samples on the Internet.

Q: Since developer-to-developer feedback was curtailed by the NDA, what role did Apple play in development? Did they offer feedback about your app, or did you autonomously write the program, then submit it?

We filed a couple of SDK bugs with Apple, but overall, we developed Grocery iQ autonomously and submitted it to Apple with no big problems. We didn't hear anything from Apple after the app was submitted until we received the email that said Grocery iQ was "Ready for Sale".

Q: For someone who hasn't purchased it, give us an overview of your app.

Grocery iQ helps you build your grocery list fast with the built-in 130,000+ item database. It's easy to put *exactly* what you want on your list - stop getting the wrong thing at the grocery store! Picking from your Favorites and History lets you build a grocery list in seconds. Your list is automatically ordered by aisle to help you get through the store without backtracking. Email your list to your husband so he can do the shopping!

Q: How did you arrive at the price ($4.99) for your app? Do you think developers have a grasp on what people are willing to pay for apps?

Before the app store launched, app pricing was anyone's guess. Since we didn't upload our app to the store until Sept. 7th, we had the advantage of seeing what prices our competitors launched at. We chose the $4.99 price point because we felt it was the right price for the value we were delivering with our app. I think we have a pretty good grasp on what people are willing to pay for a shopping/grocery list app. I can't speak for other app store developers.

Q: How long did it take to develop your app?

5 months of burning the midnight oil. We poured our heart and soul into it, and we hope our customers love the final product!

Q: Why would someone want to use Grocery iQ instead of a paper list?

Your iPhone or iPod touch is always with you. Whenever you think of something to add to your grocery list, pull it out of your pocket and enter it right away. Grocery iQ orders your list automatically to match your store - this keeps you from backtracking in the store, trying to make sure you got everything on a paper list. We have multiple reports and reviews from users saying that using Grocery iQ has cut 30 minutes out of their shopping trip - it helps keep them more organized and makes them more efficient in the grocery store.

Q: Explain the aisle feature.

The Aisle feature in Grocery iQ lets you add, delete, rename, and reorder the aisles. The reordering is the most important aspect, as it allows you to order your Grocery iQ list to match the layout of your store. With multiple store/list support in 1.1, you will be able to store an aisle layout per store/list.

Q: It feels like the level of specific product detail is really intended for the super organized, yes?

Not at all! It may seem that way in the 1.0 release, but our original vision will be fully realized in the 2.0 release with the addition of the Grocery iQ Sync service. One common example is your wife sending you to the store on your way home from work. She will be able to add *exactly* what she wants you to get to the list (down to the brand and exact product size). When you open Grocery iQ at the store, the list will sync, and you can be sure you are getting the right things. This scenario applies not only to married couples, but anyone who needs to collaborate on a shared shopping list: college roommates, restaurant managers, etc.

Q: Can you talk about any future features?

Version 1.1 is nearing completion. It will have support for multiple stores/lists. This is the #1 most requested feature from current customers. Version 1.1 should ship before the end of October.

Version 2.0 is well underway as well. Version 2.0 will be the launch of the Grocery iQ Sync Service. This will be a free upgrade to existing customers. It's a free hosted service, powered by Grocery iQ servers, that allows multiple iPhones or iPod touches to share the same lists and aisle layouts. Pricing support may also make it into this release. We are targeting a late November release for 2.0.

Beyond version 2.0, we plan on expanding to other mobile platforms and the web, among other top-secret world domination plans.

Q: Without giving away your secrets of the app, can you explain where/how you get your shopping item info?

We contracted with several zoos throughout the USA to have several hundred monkeys bang on typewriters for the last few months.

Q: Do you plan on creating other iPhone titles?

Not at this time. We are focused solely on making Grocery iQ better.

Q: Your app was featured by Apple. How did that affect acceptance of Grocery iQ?

Being Apple's App Store Pick of the Week was huge for us. It increased our sales by an order of magnitude. It gave us the foundation we needed to move into the Top 10 Paid Apps. We're currently #8!

Thursday, October 9, 2008

iChoose for the iPhone and iPod Touch Review

Oh fate! Oh chance! Oh iPhone app creators! Is there anything you don't think of? iChoose gives you the digital equivalent of a coin to flip, dice to roll, cards to pick, and more. Any "random" situation you may have could benefit. Even if you're trying to figure out if you've found true love with a quick round of she/he loves me, she/he loves me not. Here's a look at iChoose:

Wednesday, October 8, 2008

iSlots for iPhone and iPod Touch Game Review

On the heels of our video poker review earlier this week, here's a look at iSlots for the iPhone and iPod Touch. And I have to stress "look" because the look of iSlots is an impressive visual re-creation of a slot machine.

Thursday, October 2, 2008

Obama Campaign Brings Politics to the iPhone

Today the Obama campaign released "Obama '08," an application for the iPhone. The app is designed to encourage Obama supporters to call their contacts, and keep track of how they plan to vote. Additionally, news about the candidate can be found on a national and local level, as well as using your location to show upcoming campaign events.

Regardless of your political stance, the app marks, an innovative and smart way to keep people enthused about the campaign. Here's a look at our quick video overview:

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