homeimage blogimage showsimage gamesimage shopimage1 sponsorsimage aboutimage newsimage forumimage
item1
item1

The Digital Lifestyle

item1
item1
item1

Your Apple Authority

item1
item1

Blog Archive

Subscribe Now

Help us continue to create great shows! Donate $5 today.

Showing posts with label iPhone 3G. Show all posts
Showing posts with label iPhone 3G. Show all posts

Friday, January 2, 2009

Wal Mart Visit: iPhone? What iPhone?



I'll tell you up front, what you already know: Walking into Wal Mart to buy an iPhone 3G is completely different from heading to your neighborhood Apple Store. Upscale pretentiousness is replaced by a third-world market feel. I made my way past the hoards of holiday returns, and heightened tensions near a $3 shirt sale, to get to the "Communications Center." Or, "this is where we sell phones" section. The first thing I noticed, I made it all the way back to electronics without any indication the iPhone was sold there. Only once I walked around to the back side of the communication island did I find the display you see above. You may notice something missing. Either it's already been stolen, or they haven't bothered to put the iPhone on display yet at this location.

I wanted to ask about it, but the only Communications Center employee was dealing with a line of DVD buyers at the time. Available accessories consisted of plastic screen covers, and the Apple earbuds you see on the right.

Funny how Apple spent all those years getting the Best Buy store-within-a-store concept just right, and now this is how they peddle arguably their most revolutionary product to date.

Wednesday, December 24, 2008

You got an iPhone or iPod For Christmas, Now What?

Santa brought his bag of goodies to your house and look what he left: A brand new iPhone, or iPod! For those of you who are new to the Apple family, welcome! For those who received a long awaited upgrade, well welcome to you as well!

Here are some tips and tricks to get you started.

iPod Clickwheel Owners: Congratulations on getting the tried and true clickwheel version of the iPod. The good news: You probably have far longer battery life, and far more storage than those iPhone and iPod Touch friends of yours. Who needs a touchscreen anyhow. The bad news: The clickwheel iPods do not play the games and apps found in the iTunes app store, but that doesn't mean you can't find games for your iPod. There's a section called iPod Games that's just for you. Nearly all the games are $4.99. Are they worth it? Well, we've compiled video reviews of all the games, so you can find out before you buy. Just click here. And another quick tip: it can be tricky to find a case for your iPod (especially the classic) since there have been so many slightly different variations on it. Either head to your local Apple Store / Best Buy, or we suggest one of these cases: If you want to run with your iPod clickwheel, check out the Belkin Neoprene Armbands. If you'd prefer a soft gel-type skin for your iPod Nano, then check these out.

iPhone Owners: Depending on your activation method, you may have had to know this one was going to be under the tree. Welcome to the iPhone club. You now own the device that changed the cell phone industry forever. If this is your first device to use the iTunes App Store, a word of warning. The reviews of apps on the site are notoriously unreliable. Pay more attention to the overall rating of the app, rather than individual comments. Most of the prominent comments just complain about price. Or better yet, check out our independent iPhone and iPod Touch App Reviews. If you need a case (my personal preference is to go case-less. I'm a rebel, what can I say...) I'd suggest a hard case like the Inspiretech Full Protect Case.

iPod Touch Owners: Look at you! You own the Cadillac of iPods! You tell the world, I don't need copious amounts of storage. I simply want the most functionality, and what Steve Jobs referred to as the "funnest iPod yet." First, promise you won't be upset if the storage increases, or the price decreases by late January. Promise? Ok, on we go. Again, the app store is a big part of what makes this baby purr, so be sure to check out our iPhone and iPod App Reviews. Just remember, not all of the apps work with the Touch, so be careful when buying. Again, a hard case is probably the best choice to protect your investment. Here's a great and tough option from Otterbox.

Apps worth checking out (check for compatibility with your device: some are iPhone only)

Pano - Turns your iPhone into a panoramic picture taking machine.

The Price is Right Game - If you enjoy the TV game, you'll love this version. It's a little pricey, but worth it for the fans.

Pandora Radio - It's free, and gives you a great way to discover new music.

Chopper - When we first reviewed this game, I wasn't thrilled. But since then, it's really grown on me. And it's a lot cheaper than it used to be.

AIM AOL Instant Messenger - It's not perfect, but if you want to bring AOL instant messenger on the road, this is your best option.


These are just a few starting points. There are thousands and thousands of apps out there, so subscribe to our video reviews (that you can then watch on your iPhone or iPod).

Enjoy your new toys!

Monday, December 22, 2008

iSports for iPhone and iPod Touch Review

It's a busy time in the sports world, as the NFL heads into the playoffs, the college bowl games are just off in the distance, and the NHL and NBA are in full swing. How's a sports fan supposed to stay connected to everything that's happening? And, can you do it for free? iSports for the iPhone and iPod Touch provides the latest scores for several sports (NHL coming soon) along with news, and "superfan" services.

The interface is straightforward, and provides at-a-glance look at scores. It can be a little sluggish to load, but the info is well worth it. Take a look:

Tuesday, November 18, 2008

Math Tricks for iPhone and iPod Touch

There are a few things that are always handy to break the ice with new people. The value of a few magic tricks can't be overstated. It doesn't hurt to have a few tricks that make you look smart too. Enter Math Tricks. Math Tricks gives you the ability to amaze and astound others with some easy to remember math quirks. Presented in a fun, straightforward chalkboard theme Math Tricks is worth checking out:

Tuesday, October 28, 2008

TDL Live Halloween Special

Yes, it's time for our weekly look at Apple news and rumors from around the Apple world. And, it's also time to get a little spooky with our Halloween Special. What makes it special? Pumpkins. And smoke. Lots of smoke. Enjoy:

Thursday, October 16, 2008

Interview with Grocery iQ iPhone App Creator



You may be surprised to learn that many iPhone developers are not Mac developers. Perhaps there's a new halo effect underway, bringing fresh developers to the iPhone, and then eventually, the Mac. Jason, (last name withheld to protect the day job) one of the creators of Grocery iQ, currently a top ten application in the app store, gave us a quick look at his experience with coding for the iPhone. And he's agreed to answer your questions in the comments. So feel free to post a comment if you have a question as well.

Q: Tell us about your programming background.

I've been developing software professionally for 11 years. I started out doing Windows/MFC/C++ shrink wrapped software. From there I went to work for an e-commerce startup during the Internet boom. Since I moved on from that company I've been doing component and enterprise Java development for the last 7 years.

Before starting on Grocery iQ, I'd never developed any software on a Mac or for a Mac, and I'd never used Objective-C.

Q: If someone has never programmed before, how can they learn to program for the iPhone? Would you consider this a good platform for beginners?

I don't think the iPhone is a great platform for beginners. Objective-C is somewhat obtuse. I would direct beginners to Java or C to start with.

Q: Since your background is Windows programming, now that you've written an app for the iPhone, any interest in creating Mac software? Is the work for both as similar as Apple has implied?

I am interested in creating Mac software, but at this point we have so much invested into the Grocery iQ platform, I think I will probably be working on other platforms and our sync service, so it may be a while before I get around to it. :)

Coming from Windows, it takes a while to get used to Xcode and Objective-C. I would say I wasn't truly productive in the new environment until working in it for a few weeks.

Q: What was the most challenging part of the development process?

Getting used to the Mac keyboard differences! Having never used a Mac before, I'm still trying to get used to the dang Command key!

Q: Where does the iPhone fit in as a platform from a developer standpoint: Do you approach it as a mobile phone or as a portable computer?

The iPhone is definitely the most "portable computer"-like of any of the mobile devices currently available on the market. However, it still has a lot of the restrictions common to mobile devices. The number one restriction is screen real estate. We spent a LOT of time on the UI and overall usability of Grocery iQ, and I think that really helped our product stand out as a quality, easy-to-use app.

Q: Now that the NDA restrictions have been relaxed, do you think we'll see a more open developer community?

Definitely. When the NDA was in place, many developers were averse to posting questions and code online. I think we will see an explosion of iPhone SDK discussion forums and samples on the Internet.

Q: Since developer-to-developer feedback was curtailed by the NDA, what role did Apple play in development? Did they offer feedback about your app, or did you autonomously write the program, then submit it?

We filed a couple of SDK bugs with Apple, but overall, we developed Grocery iQ autonomously and submitted it to Apple with no big problems. We didn't hear anything from Apple after the app was submitted until we received the email that said Grocery iQ was "Ready for Sale".

Q: For someone who hasn't purchased it, give us an overview of your app.

Grocery iQ helps you build your grocery list fast with the built-in 130,000+ item database. It's easy to put *exactly* what you want on your list - stop getting the wrong thing at the grocery store! Picking from your Favorites and History lets you build a grocery list in seconds. Your list is automatically ordered by aisle to help you get through the store without backtracking. Email your list to your husband so he can do the shopping!

Q: How did you arrive at the price ($4.99) for your app? Do you think developers have a grasp on what people are willing to pay for apps?

Before the app store launched, app pricing was anyone's guess. Since we didn't upload our app to the store until Sept. 7th, we had the advantage of seeing what prices our competitors launched at. We chose the $4.99 price point because we felt it was the right price for the value we were delivering with our app. I think we have a pretty good grasp on what people are willing to pay for a shopping/grocery list app. I can't speak for other app store developers.

Q: How long did it take to develop your app?

5 months of burning the midnight oil. We poured our heart and soul into it, and we hope our customers love the final product!

Q: Why would someone want to use Grocery iQ instead of a paper list?

Your iPhone or iPod touch is always with you. Whenever you think of something to add to your grocery list, pull it out of your pocket and enter it right away. Grocery iQ orders your list automatically to match your store - this keeps you from backtracking in the store, trying to make sure you got everything on a paper list. We have multiple reports and reviews from users saying that using Grocery iQ has cut 30 minutes out of their shopping trip - it helps keep them more organized and makes them more efficient in the grocery store.

Q: Explain the aisle feature.

The Aisle feature in Grocery iQ lets you add, delete, rename, and reorder the aisles. The reordering is the most important aspect, as it allows you to order your Grocery iQ list to match the layout of your store. With multiple store/list support in 1.1, you will be able to store an aisle layout per store/list.

Q: It feels like the level of specific product detail is really intended for the super organized, yes?

Not at all! It may seem that way in the 1.0 release, but our original vision will be fully realized in the 2.0 release with the addition of the Grocery iQ Sync service. One common example is your wife sending you to the store on your way home from work. She will be able to add *exactly* what she wants you to get to the list (down to the brand and exact product size). When you open Grocery iQ at the store, the list will sync, and you can be sure you are getting the right things. This scenario applies not only to married couples, but anyone who needs to collaborate on a shared shopping list: college roommates, restaurant managers, etc.

Q: Can you talk about any future features?

Version 1.1 is nearing completion. It will have support for multiple stores/lists. This is the #1 most requested feature from current customers. Version 1.1 should ship before the end of October.

Version 2.0 is well underway as well. Version 2.0 will be the launch of the Grocery iQ Sync Service. This will be a free upgrade to existing customers. It's a free hosted service, powered by Grocery iQ servers, that allows multiple iPhones or iPod touches to share the same lists and aisle layouts. Pricing support may also make it into this release. We are targeting a late November release for 2.0.

Beyond version 2.0, we plan on expanding to other mobile platforms and the web, among other top-secret world domination plans.

Q: Without giving away your secrets of the app, can you explain where/how you get your shopping item info?

We contracted with several zoos throughout the USA to have several hundred monkeys bang on typewriters for the last few months.

Q: Do you plan on creating other iPhone titles?

Not at this time. We are focused solely on making Grocery iQ better.

Q: Your app was featured by Apple. How did that affect acceptance of Grocery iQ?

Being Apple's App Store Pick of the Week was huge for us. It increased our sales by an order of magnitude. It gave us the foundation we needed to move into the Top 10 Paid Apps. We're currently #8!

Thursday, September 4, 2008

At least the commercial is clever.

http://instinctthephone.com/?dl=video/vs/network

The Phone? Not so much.

Tuesday, August 26, 2008

Got the 3G Blues? Don't blame Apple


Reports are starting to surface after the 2.0.2 software update to indicate the sluggish and spotty reception is not Apple's fault. But we must point a finger at someone, why not AT&T? Sounds good . . . yes, lets go with that. My iPhone hasn't been fixed by the software update, and Apple surely did everything to address the issue so the carrier must be at fault.

All joking aside, chances are good that the blame falls on the carrier as it's their network that enables the connection. Surely we don't blame Apple when we get a slow internet connection on our Macs. How is this then any different?

I've read some other reports that claim the 3G network is over taxed with all the new iPhones pining for bandwidth. If this were the case wouldn't all 3G users be experiencing this problem across all devices? Allow me to answer myself . . . no! iPhone users experience the network problems because it's the only handset with fully integrated internet features . . . remember, Steve said it's the internet in your pocket. Blackberry users get the mobile internet (basically the internet without any pictures or other media - it sucks) along with Palm users (cricket, cricket). That being said, Apple would benefit by putting the screws to AT&T to encourage them to get more towers in more places so I can get 'more service in more places - the new AT&T'. Where's James Earl Jones when you need him?

I say we blame AT&T, who's with me??

Friday, August 8, 2008

AT&T Customers can't buy iPhone at Apple Until Sunday BREAKING NEWS



UPDATE: The graphic overlay above seems to only show up on the Philadelphia-area store sites (Suburban Square, Lehigh Valley, and King of Prussia) at this time. Check with your local store if you're headed out to buy an iPhone, and you're an AT&T customer already...

You heard it here first. Heading over to the Apple iPhone page reveals a banner over the store picture as seen above, indicating that due to AT&T billing system updates, they will be unable to upgrade existing AT&T customers to a new iPhone until Sunday at noon.

Quite a bummer if you planned on picking one up this weekend, and it seems like precious little heads up for both customers and the stores.

It better be one heck of an update.. What would only affect the billing system at Apple stores... Hmm.. Speculate away...

Wednesday, July 30, 2008

Confirmed: Early Adopters Screwed Again


Well it looks like Apple's version of the Madden Curse has struck again. Seems like current batches of 3G iPhones are being plagued by random stress cracks. Both white and black phones appear to be affected, but easier to identify on the white units. These latest problems on top of the continuing MobileME nightmares and the activation issues at launch, make us very glad we stuck with our trusty first gen iPhone.

Wednesday, July 16, 2008

5 days in and lines continue at the Apple Store

Good Morning! 7:45 in the AM here on the East Coast, and lines continue outside of a Philadelphia area Apple Store. As of my last count there are 30 people in line, and more are lining up by the minute. It remains unknown how many or of what capacity phones are going to be available today. These folks are going to be in line for the next two hours in the hope that they'll be one of the few to have this phone within the first week. One person I spoke to confirmed they've been in line since 6:00am. If you want one of these phones . . . get in line EARLY.

Did you wait in line before store opening? What time did you get there? Did you get the phone you wanted? Let us know.

I'll report again tomorrow...

Tuesday, July 15, 2008

iPhone! Get your iPhone!



Want an iPhone? How much would you pay. According to a quick ebay search people are willing to pay a pretty penny for one, between 3 and 4 times the purchase price. Almost makes me want to take a day off from work just to wait in line at my local store to flip the phones on ebay.

What I'd like to know is how people are selling phones without contracts seeing you need to activate in store? It should be a difficult proposition to purchase a 3G iPhone without a contract. Perhaps these are phones from day 1 after buyers were sent home after the activation outtage? I'll continue to keep an eye on the ebay scene . . . in the meantime, if you are selling a phone without contract on ebay, please let us know your secret ;)

Look at this whopper....

Lines continue at the Apple Store


It's 7:45am and I'm outside of my local (Philadelphia Area) Apple Store. The store doesn't open until 10am yet there are already a dozen or so standing in line anxiously awaiting the store open just over 2 hours from now to get their hands on a shiny new 3G iPhone. It's unknown when the shipment will arrive and how many phones will be on it. These folks don't even know what capacity phones will be available. Never the less, they wait with anticipation to be some of the lucky few to have a phone in the first few days of the launch event. I'm going to assume lines like the one I'm witnessing are beginning to form across the country. Any guess as to when they'll sell their 2nd million phones??

Friday, July 11, 2008

Something that maybe the Zune did right

As iPod touch and iPhone users stare at the wonders in the new app store, I can't help but wonder if maybe the masterminds behind the Zune may have been onto something.. Hear me out...

One of the most panned features of the Zune is the ability to "squirt" songs (up to three) to another user. They can then listen to those songs in a limited fashion (very limited). Now that the iTunes App store is open, I can't help but notice one major flaw: there's no way to preview apps before buying.

What if a friend downloaded a program they said you had to buy, and you could try it on your iPod/iPhone for a limited time first? It would be a way for app developers and Apple to generate more interest(and revenue) in good apps, and give users a "social" way to try programs before buying them.

So whattya say.. Let's join "the social."

iTunes back up, get in now!

Hurry! Hurry! Hurry! The iTunes servers are playing nice once again, so if you've been waiting to get your phone activated, do it now!

While iTunes problems persist, the line continues



This is a picture taken about 45 minutes ago outside the Apple Store at the King of Prussia mall outside of Philadelphia. Despite activation issues, people are still in line (well why get out of line now?) in the hundreds to get the iPhone

Thursday, July 10, 2008

Stuck at work, and have questions about the App store?

With the weekday morning launch of the App store, we know not everyone can check it out right now. What questions do you have? Post below, and we'll do our best to get the answers.

The biggest take away from iFixit's 3g iPhone take apart



The folks at ifixit.com flew to New Zealand to be among the first to get an iPhone 3G, and definitely among the first to tear one apart. Looking over their findings so far, perhaps the biggest surprise is the battery is NOT soldered in the phone. This should make battery swap far easier, although still off limits to the end user.

App store: Initial Impressions

(join us for live video at noon on thedigitallifestyle.tv)
We're looking around the App Store awaiting the "official" firmware 2.0 release. Couple of things stick out as we look around:
1. There aren't quite as many free apps as we had hoped (perhaps 150)
2. There's a tag for "objectionable content" intended for audiences 12 or over. The first app we've seen with this tag allows you to basically see a beer on the screen. That's about it.
3. Some of these titles look amazing. The iPhone should be on its way to truly being a third platform.

Again, join us at noon, when we hope to have live video of the apps.

App store is up... Reviews in a bit

It's the classic "title says it all" situation. Look for App reviews (and live video on the channel) shortly!

iPod, iMac and iPhone are registered trademarks of Apple Inc. Apple is not affiliated with, nor endorses this site.

Privacy Policy

Copyright 2008, R Cubed Networks, LLC

homeimage blogimage showsimage gamesimage shopimage1 sponsorsimage aboutimage newsimage forumimage