The App Store games have started an arms war of sorts between developers looking to get the best graphics out of the new platform. Trace takes a different route. Similar in concept to Linerider online, Trace uses sparse graphics to add to the game, along with some fun sound, and addicting, but frustrating challenges. The object of the game is to move your player from a platform on one part of the screen to a goal in another part, avoiding obstacles along the way. You do this, by drawing lines on the screen with your finger. Some levels are quite easy, while others, I am completely convinced, are impossible:
Wednesday, November 19, 2008
Trace for iPhone and iPod Touch Review
Labels:
App store,
Gaming,
iPhone,
iPod Touch,
product review,
Trace,
Video Review
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